LARPA Small Game Award - Contest Mechanical Ratings - Draft PDF Print E-mail
Written by Gordon Olmstead-Dean   
Thursday, 25 May 2006 06:43

DRAFT Mechanical Ratings

 

Objective Elements

Submission Guidelines

 

 

 

 

 

1. Adobe PDF (Adobe Reader 7.0 Compatible) or MS-Word .DOC (Word 2003 Compatible) format.

 

Poor

0

Fair

2

Good

3

Fine

4

2. Game is one file, or all files must be included in a .ZIP (WINZIP 9.0 compatible) archive. 

No

-1

Unk.

0

Yes

1

 

 

3. Uses only Times Roman or Arial, or fonts included in Windows .TTF format.

No

-1

Unk.

0

Yes

1

 

 

4. Single file is "ready for distribution" – everything you need is within that one file

Bad

-1

Poor

0

Fair

3

Good

4

Fine

5

5. 8.5 x 11 or A4 paper

No

-2

Unk.

0

Yes

2

 

 

6. All pages and graphics have minimum margins of:  8.5x11 - ½",  A4 -  11mm (margins may be wider)

No

-1

Unk.

0

Yes

1

 

 

7. Games must be capable of being printed legibly in Black and White ore greyscale on a standard Laser or Inkjet printer.

 

Poor

0

Fair

1

Good

2

Fine

3

8. Any cards without printed guidelines for cutting are formatted for Avery 5371 Business Card Stock

No

-1

Unk.

0

Yes

1

 

 

9. Any cards with printed guidelines for cutting are formatted for Avery Cards Stock, and give a clear indicator as to which size of Avery product.

No

-1

Unk.

0

Yes

1

 

 

10. Cards or labels use a highly unusual or irregular stock.

No

-1

Unk.

0

Yes

1

 

 

11. Game calls for more than three GM "Shill" characters which require foreknowledge of the game more than an hour in advance.

No

-1

Unk.

0

Yes

1

 

 

12. Padded Weapons – Includes Safety Rules

No

-1

 

 

 

 

13. Padded Weapons – Includes Inspection Rules and Guidelines for Instruction in basic Weapons Safety

 

Yes

1

 

 

 

14. Spelling – all materials seem to have been spell checked and spelling errors and typos are relatively uncommon

 

Poor

0

Fair

1

Good

2

Fine

3

Props

 

 

 

 

 

15. List of props included.

 

Poor

0

Fair

1

Good

2

Fine

3

16a. Aggregate cost of all props and materials is under $25 at a major U.S. chain Pharmacy/Variety Store (Walgreen's, CVS, etc.), Variety Store (e.g. Wal-Mart, Target, K-Mart) or Grocery Store. You must spot check at least a Variety Store and a Grocery Store. Location used for spot checking is at the discretion of the Judges but should be a common local store fulfilling the criteria above.

Conditions

  • Cellophane and Masking Tape, #10 envelopes, stapler and staples, standard sized paper, and standard writing implements are not counted in this total as supplies, but must appear on any props list if they are necessary.
  • The cost of producing the game by copying or printing onto standard sized paper, Avery cardstock, plain cardstock, or Avery labels is not counted as part of the base cost.  
  • If the game calls for the use of padded weapons as the principal means of combat resolution, one padded weapon per player may be provided. 

 

Prices in Spot Check

16b. Compliance with $25 Rule

 

Poor

0

Fair

1

Good

2

Fine

3

17. Items not found in Spot Check

Yes

-1

Unk.

0

No

1

 

 

Enhancements

 

 

 

 

 

18. Any oversize graphics produced as overlapping so that they can be printed on a standard printer and taped together

No

-1

 

 

 

 

19. Any oversize graphics add to the quality and appearance of the work substantially

 

 

Yes

1

 

 

20. Color files are provided for some graphics and add to the quality and appearance of the work substantially

 

 

Yes

1

 

 

21. The game has very meaningful and useful suggestions for other props which are desirable in production. 

 

 

Yes

1

 

 

Total (Out of 35 Possible Points)

 

 

 

 

 

 

 

Subjective Elements

 

Entries must be able to run practically and successfully with 12 players

 

Poor

0

Fair

1

Good

2

Fine

3

Entries must be able to run practically and successfully with 24 players

 

Poor

0

Fair

1

Good

2

Fine

3

Game can accommodate players less than 12 without any detriment

 

Poor

0

Fair

1

Good

2

Fine

3

Game can accommodate more than 24 players without detriment.

 

Poor

0

Fair

1

Good

2

Fine

3

 

 

Game idea novel and entertaining

 

Poor

0

Fair

1

Good

2

Fine

3

Game idea clever and original

 

Poor

0

Fair

1

Good

2

Fine

3

Game can be easily understood and run by a GM who picks up a copy

 

Poor

0

Fair

1

Good

2

Fine

3

Overall Impression of Presentation

 

Poor

0

Fair

0

Good

1

Fine

2

Total (Out of 23)

 

 

 

 

 

 

 

Genre

 

In order to set the expectation of the Judges, Games should declare in one of the following categories. 

 

Salon/Theatre Style – in this type of game, Players are expected to receive a "character sheet" which will provide them with information as to who they are and what their purpose in the game is. 

 

Character sheets Technically well written (good grammar, reads easily)

 

Poor

0

Fair

1

Good

2

Fine

3

Character sheets Interesting to read (good writing style, draws the reader in – humorous, intriguing, etc.)

 

Poor

0

Fair

1

Good

2

Fine

3

Supplementary or Background Information Technically well written (good grammar, reads easily)

 

Poor

0

Fair

1

Good

2

Fine

3

Supplementary or Background Information Interesting to read (good writing style, draws the reader in – humorous, intriguing, etc.)

 

Poor

0

Fair

1

Good

2

Fine

3

Length (All materials needed by a specific character can be read and absorbed in less than an hour)

 

Poor

0

Fair

1

Good

2

Fine

3

Goals or motivations of characters clearly presented

 

Poor

0

Fair

1

Good

2

Fine

3

Plot ideas and storyline interesting

 

Poor

0

Fair

1

Good

2

Fine

3

Plot structure interesting and well developed

 

Poor

0

Fair

1

Good

2

Fine

3

Puzzles or Problems introduced in game are interesting and novel

 

Poor

0

Fair

1

Good

2

Fine

3

Puzzles or Problems introduced in game have solid resolutions

 

Unk.

0

Yes

2

 

 

GM materials explain plot well

 

Poor

0

Fair

1

Good

2

Fine

3

Characters have good reason to interact

 

Poor

0

Fair

1

Good

2

Fine

3

All characters have some quality which makes them interesting to play

 

Poor

0

Fair

1

Good

2

Fine

3

Good short casting descriptions allow easy fit of player interests to characters

 

Unk.

0

Yes

3

 

 

Quick (five minute) casting questionnaire included

 

Unk.

0

Yes

1

 

 

Total (out of  42)

 

 

 

 

 

 

Horde – the chief characteristic of this type of game is that a core of Players remain as central characters, while others go through a rapid series of short characters.  For example in one game, core players are workers at a fast food restaurant, while "horde" players cycle through a series of characters who represent diners at the restaurant each of whom has various idiosyncrasies.

 

Character sheets Technically well written (good grammar, reads easily)

 

Poor

0

Fair

1

Good

2

Fine

3

Character sheets Interesting to read (good writing style, draws the reader in – humorous, intriguing, etc.)

 

Poor

0

Fair

1

Good

2

Fine

3

Supplementary or Background Materials Technically well written (good grammar, reads easily)

 

Poor

0

Fair

1

Good

2

Fine

3

Scene Descriptions/Instructions/Directions presented clearly and easily either through Horde Character sheets or through separate sheets

 

Poor

0

Fair

1

Good

2

Fine

3

Supplementary or Background Information easy to read and assimilate quickly

 

Poor

0

Fair

1

Good

2

Fine

3

Horde sheets can be read and assimilated in less than five minutes

 

Poor

0

Fair

1

Good

2

Fine

3

Horde scenes and encounters interesting and entertaining

 

Poor

0

Fair

1

Good

2

Fine

3

GM materials explain staging well

 

Poor

0

Fair

1

Good

2

Fine

3

Scenes are tight and well integrated

 

Poor

0

Fair

1

Good

2

Fine

3

Puzzles or Problems introduced in game are interesting and novel

 

Poor

0

Fair

1

Good

2